Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code...
A library that lets you use reflection without any restriction above Android P
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum...
C++ compile-time enum to string, iteration, in a single header file
std::tuple like methods for user defined types without any macro or boilerplate code
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
Static reflection for C++17 (compile-time enumeration, attributes, proxies, overloads, template functions, metaprogramming)....
C++ reflection library with Lua binding, and JSON and XML serialisation.
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows,...
Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred renderin...
A work in progress minimal C++ static reflection API and codegen tool.
Sample project for a small, flexible runtime reflection system using C++11
UdpPinger is a high performance packet generation and reflection library.
Metareflect is a lightweight reflection system for C++, based on LLVM and Clangs libtooling.