combat

Evolution Simulation written in Ruby using the Gosu video game development library

8
2
Ruby

combat

Evolution Simulation written in Ruby using the Gosu video game development library

Controls:

  • Return (menu) - select menu option
  • Down (menu) - change menu selection
  • Up (menu) - change menu seleciton
  • R - Reset simulation
  • P - Pause simulation
  • E - Output data of simulation to console including info on oldest tank, youngest tank, and tank with most kills
  • Esc - Return to menu
  • Space - Populate sim with 5 new random tanks
  • “+” (numpad) - (experimental) make tanks larger (up to 5x)
  • “-” (numpad) - (experimental) make tanks smaller (down to 1x)