GPUUtilization

measure GPU hardware utilization on iOS Devices

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Objective-C

GPUUtilization

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This project calls methods from IOKit to get the realtime GPU utilization of a iOS device, it maybe helpful for debug usage.

Warning:!!!

Do not integrate this on a Appstore version, you will be REJECTED.

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Installation

GPUUtilization is available through CocoaPods. To install
it, simply add the following line to your Podfile:

pod 'GPUUtilization', :configurations => ['Debug']

Author

rickytan, [email protected]

License

GPUUtilization is available under the MIT license. See the LICENSE file for more info.