KSYLive_iOS

金山云直播SDK [ iOS推流+播放 ]融合版 支持美颜滤镜(Beauty Filter)、美声(Beauty Voice)、软硬编(Software/Hardware Encoder) 、网络自适应(Network Auto Adapt)、混音(Audio Mixer)、混响(Reverb)、画中画(PIP)

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Objective-C

KSY Live iOS SDK

Apps Using
Downloads

Apps Using
Downloads

Build Status
Latest release
CocoaPods platform
CocoaPods version
CocoaPods version

 Source Type:  Binary SDK 
Charge Type:  free of charge  

Reading object

This document is intended for all developers and testers who use KSY Live iOS SDK, and requires readers to have some experience in iOS programming and development, and require readers to read wiki habits.

|live_1.png|live_1.png|live_1.png|

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1. Features

KSY Live iOS SDK Jinshan Cloud provides live solution as part of the completion of the iOS audio and video data acquisition, processing, streaming and playback.

KSY Live iOS SDK does not limit the user’s push, pull flow address. Users can only use KSY Live iOS SDK instead of using Jinshan cloud services.

KSY Live iOS SDK does not charge any license fee, does not contain any lapse of time or shut down the back door remotely. At the same time KSY Live iOS SDK does not require ak / sk authentication, there is no user identification information.

KSY Live iOS SDK provides industry-leading H.265 encoding and decoding capabilities, H.265 capabilities are free to use, welcome to integration trial.

KSY Live iOS SDK Currently does not provide open source code, if you need other custom development features, please contact Kingsoft Business Channel.

1.1 About Hot Update

Kingsoft Cloud guarantees, KSY Live SDK does not use any hot update technology, such as: RN (ReactNative), weex, JSPatch, etc.

1.2 Push flow function

1.3 playback features

  • [x] Consistent with the system player MPMoviePlayerController interface, seamless and fast switching to KSYMediaPlayer;
  • [x] Native full media format support, optimized for mainstream media formats (mp4, avi, wmv, flv, mkv, mov, rmvb, etc)
  • [x] Support for a wide range of streaming video formats, HLS, RTMP, HTTP Pseudo-Streaming, etc;
  • [x] low latency live experience, with Jinshan cloud streaming sdk, you can achieve full live broadcast 4 seconds delay stability;
  • [x] Achieve fast full screen playback, to bring users faster and better quality playback experience;
  • [x] version adapter supports iOS 7.0 and above;
  • [x] Industry-leading H.265 decoding;
  • [x] Ultra-lightweight live sdk less than 2M;

1.4 documentation

See wiki

1.4 About Hot Update

Kingsoft Cloud SDK guarantees that the provided KSYLive iOS Live Broadcast SDK does not use thermal update technologies such as RN (ReactNative), weex, JSPatch, etc., so be sure to use it.

1.5 about the cost

Kingsoft Cloud SDK guarantees that the provided KSYLive iOS Live Broadcast SDK can be used for commercial applications without charge for any SDK usage. However, other commercial services based on the KSYLive iOS Live Broadcast SDK will be charged by a specific vendor for licensing fees, broadly including:

Cloud storage
CDN distribution

  1. Dynamic stickers
  2. Even wheat
  3. Third-party beauty

2. Streaming Events

2.1 2016 release memorabilia

  1. 2016.02.25 uplink network adaptive on-line;
  2. 2016.03.26 Built-in beauty On the line;
  3. 2016.04.11 Voice that supports four reverb modes is online;
  4. 2016.05.18 Ear Return Go live;
  5. 2016.06.12 PIP Streaming on the line;
  6. 2016.06.27 support short video recording;
  7. 2016.08.24 Support Pure Audio Streaming, support [Backstage](https://github.com/ksvc/KSYLive_iOS/wiki / backgroupStream), support video dynamic send switch;
  8. 2016.08.31 Scenario Code to effectively enhance the live video quality;
  9. 2016.09.07 Built-in new beauty on the line;
  10. 2016.09.12 kit class top-level code open source, podspec integrated framework will be changed to integrated static library
  11. 2016.09.21 special effects filter on the line;
  12. 2016.09.26 double with wheat stable version on the line;
  13. 2016.09.28 Video Hardcoding Performance Encoding Mode Go live. Audio AAC hard-coded features on the line. Network adaptive scene on the line;
  14. 2016.10.19 Support Live Streaming Dynamics;
  15. 2016.10.20 Support replaykit 屏 屏 流流;
  16. 2016.11.18 Support Record as mp4 file while streaming
  17. 2016.2.22 Support Dynamic Frame Rate
  18. 2016.3.1 support anchor audio Acquisition voice
  19. 2017.3.14 Support Stereo Streaming
  20. 2017.5.16 Support Graffiti streaming
  21. 2017.7.7 Support Desktop Recording, Live Streaming
  22. 2017.7.7 Support iOS 11 HEVC Streaming
  23. 2017.8.3 support to collect noise reduction

2.2 Recent work

  1. 2017.03.xx multi-view live;
  2. 2017.03.xx background noise reduction;

3. SDK integration methods introduced

3.1 System Requirements

  • Minimum iOS version supported: iOS 7.0
  • Minimum support iPhone model: iPhone 4
  • Support CPU architecture: armv7, armv7s, arm64 (and i386, x86_64 emulator)
  • Contains i386 and x86_64 emulator version of the library file, streaming function can not work on the simulator, playback fully support simulator.

3.2 download project

The SDK provides the following access methods:

3.2.1 from github clone

The directory structure is as follows:

  • demo: The demo project is KSYLive, which demonstrates the use of the SDK’s main interface
  • doc / docset: appleDoc-style interface document, installed in xcode can see the method and properties of the document
  • doc / html: AppleDoc-style web interface documentation, but also view the online version
  • prebuilt: precompiled library header and library files
  • source: Kit kit source code
  • releaseFramework: Scripts and projects for packaging a precompiled library into an easy-to-integrate framework
$ git clone https://github.com/ksvc/KSYLive_iOS.git KSYLive_iOS --depth 1

3.2.2 From bitbucket clone

For some places to visit slower github circumstances, you can get from the bitbucket clone library content and github consistent.

$ git clone https://bitbucket.org/ksvc/ksylive_ios.git --depth 1

3.2.3 Install using Cocoapods

By using Cocoapods, you can download the static library and code of this SDK locally just by adding a sentence similar to the following sentence to your Podfile:

pod 'libksygpulive / KSYGPUResource'
pod 'libksygpulive / libksygpulive'

POD install can be implemented.

Among them, the first paragraph libksygpulive SDK name, the second paragraph KSYGPUResource and libksygpulive sub-module name

This SDK provides a number of different sub-modules to meet the needs of different users:

  • KSYMediaPlayer: for broadcast live kernel (support for streamlined format)
  • KSYMediaPlayer_vod: for on-demand playback kernel (rich format support)
  • libksygpulive: SDK for live streaming and playback (Streaming Streaming and Streaming SDK)
  • libksygpulive_265: SDK for Streaming and Playback on Streaming (supports Streaming and Streaming SDKs)
  • KSYGPUResource: streaming media resources used in the main file, mainly for beauty and special effects filters
Pod Dependencies    * Local development version (sdk clone or download to the local)
pod 'libksygpulive / libksygpulive',: path => '../'
  • Directly specify the SDK’s github repository address and version number
pod 'libksygpulive / libksygpulive',: git => 'https://github.com/ksvc/KSYLive_iOS.git' ,: tag => 'v1.8.0'

Get spec from cocoapod official library trunk, download sdk from github

pod 'libksygpulive / libksygpulive'
  • Get spec from cocoapod official library Trunk, download sdk from Kingsoft cloud storage ks3 (domestic speed is faster)
pod 'libksygpulive_ks3 / libksygpulive'
  • If pod install can not find the prompt of specification, please update repo first
pod repo update
  • Note 1: The above statements can not be added to the Podfile, their role is the same, but Podspec read different locations.

3.2.4 GPUImage Dependencies

Please refer to GPUImage provided by the official cocoapods. The current version of our test is [0.1.7](https: // github. com / BradLarson / GPUImage / releases / tag / 0.1.7)

3.3 to start the demo project

!!! Note: Here are two ways to run the demo, but only one alternative; If you want to change another method, please re-download or decompression, or restore git repository before trying. !!!

3.3.1 Use Cocoapod to run demo

There is already a Podfile in the demo directory that specifies the local development version of the pod
In the demo directory, execute the following command, you can start to compile and run the demo

$ cd demo
$ pod install
$ open KSYLiveDemo.xcworkspace

note:
After updating the pod, you need to open xcwrokspace instead of xcodeproj

3.3.2 manually compile the framework to generate dependencies to run the demo

  • SDK package as framework

Unzip the archive (or clone successfully), enter the releaseFramework directory, download the dependencies via release-libKSYLive.sh and package out the framework, generated to KSYLive_iOS / framework / static directory.

$ cd releaseFramework
$ ./release-libKSYLive.sh libksygpulive lite
$ ls ../framework/static
Bugly.framework GPUImage.framework libksygpulive.framework

Please refer to the help of the script release-libKSYLive.sh (./release-libKSYLive.sh -h) or [Dynamic Library Point 4] for details on the parameters (https://github.com/ksvc/KSYLive_iOS/wiki/dylib ).

Bugly.framework is to collect the demo’s crash letter

3.3.2 manually compile the framework to generate dependencies to run the demo

  • SDK package as framework

Unzip the archive (or clone successfully), enter the releaseFramework directory, download the dependencies via release-libKSYLive.sh and package out the framework, generated to KSYLive_iOS / framework / static directory.

$ cd releaseFramework
$ ./release-libKSYLive.sh libksygpulive lite
$ ls ../framework/static
Bugly.framework GPUImage.framework libksygpulive.framework

Please refer to the help of the script release-libKSYLive.sh (./release-libKSYLive.sh -h) or [Dynamic Library Point 4] for details on the parameters (https://github.com/ksvc/KSYLive_iOS/wiki/dylib ).

Bugly.framework is used to collect demo crashes (used in demo only) Bugs are not dependent on integrating the SDK into user projects.

  • Add library dependencies to demo

Open the demo directory KSYLiveDemo.xcodeproj, modify the configuration file of the KSYLiveDemo project:
Select KSYLiveDemo project -> select Project KSYLiveDemo-> select Info tab -> select Configurations-> Debug or Release-> to KSYLiveDemo respectively select the corresponding KSYLiveDemo-framework.xcconfig file. Note that if using a dynamic library, select KSYLiveDemo-dy-framework.xcconfig.

xcode_configs

Or manually add the following parameters in the project configuration: (For details, see KSYLiveDemo-framework.xcconfig in the demo directory)

OTHER_LDFLAGS = $ (inherited) -ObjC -all_load -framework libksygpulive -framework GPUImage -framework Bugly -lstdc ++. 6 -lz
FRAMEWORK_SEARCH_PATHS = $ (inherited) ../framework/ ../framework/static

The above is the integration method of the static library. For the configuration and usage of the dynamic library, please refer to the content of Dynamic Library in the Wiki.

3.4 Add header files to the files that need to use this SDK

#import <GPUImage / GPUImage.h>
#import <libksygpulive / KSYGPUStreamerKit.h>

The above two header files need to be introduced:

  • GPUImage.h because of reliance on third-party framework needs to be introduced

  • KSYGPUStreamerKit.h is open top kit class kit class can be used directly, you can also modify

  • When you need to customize GPUImage, the version of GPUImage is 0.1.7

3.5 SDK version number query

The SDK version number mainly through the core class query

NSLog (@ "version:% @", [streamerBase getKSYVersion]);
NSLog (@ "version:% @", [kit getKSYVersion]);

3.6 Precautions when integrating

  • This framework already includes Play SDK
    And will have a conflict with the playback SDK, before integration, please ensure that the previously integrated KSY playback SDK is removed
  • This framework may conflict with other static libraries that use FFmpeg (conflict may consider using dynamic libraries)
  • This framework is a static library, although the size of the library is 20M +, but after the last link, the increment of the app is only 5M +
  • If you use the cocoapod official library Trunk and found that you can not find the latest version of the library, you need to execute the following command to update the spec library
pod repo update

4. reference documents

5. player usage examples

See the github library at https://github.com/ksvc/KSYMediaPlayer_iOS.git

6. Feedback and suggestions

6.1 Feedback Template

| Type | Description |
|: —: |: —: |
| SDK Name | KSYLive_iOS |
| SDK Version | v2.5.0 |
| Equipment model | iphone7 |
| OS Version | iOS 10 |
| Problem Description | Description of the problem |
| Description of Operation | Describes what went wrong with this operation |
| Extra Attachments | Textual Forms Console log, crash reports, other ancillary information (screen shots or videos, etc.) |

6.2 Contact information

Jinshan cloud computing