Localizable

Change language in the app. Simple approach to localize strings/images. Written in Swift.

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Swift

Localizable

  • Simple approach to localize strings/images.
  • Change app language in the app.

Demo

Contents

Requirements

  • iOS 9.0+
  • Xcode 8.0+
  • Swift 3.0+

Installation

All logic is in Localizable.swift file.
Just copy this file to your project.

Usage

Localize your project

  1. Create Localizable.strings file
  1. In Localizable.strings file tap Localize button and select english language.
  1. In project file add supported languages.
  1. Recommendation: do not localize storyboards or xibs. Make it simpler. Put all your localized strings in Localizable.strings file.

  2. Reproduce step 2 for needed languages.

Localization

  1. Recommendation: do not localize storyboards/xibs. Always set strings from code.

  2. Extend enum Language with appropriate languages used in the project

enum Language: String {
    
    case english = "en"
    case arabic = "ar"
    case ukrainian = "uk"
    //...

Get appropriate localized string

"main_page_language".localized

Get appropriate localized image

"flag".localizedImage

Change language in the app

To change language just set Language case to Language.language static property.
It will change app language and semantic if need.
To enable changes it will restart the app within instantiating initial view controller from Main storyboard.

  • Important: use appropriate properties described above.
Language.language = Language.english

Author

Roman Sorochak - iOS developer - [email protected]

License

Localizable is released under the MIT license. See LICENSE for details.