Luminous provides you a lot of information about the system and a lot of handy methods to quickly get useful data on the iOS platform.
To run the example project, clone the repo, and run pod install
from the Example directory first.
Luminous is available through Swift Package Manager and CocoaPods.
Add https://github.com/andrealufino/Luminous
as the URL of the library. Deviice will also be imported.
To install it, simply add the following line to your Podfile:
pod "Luminous"
Then use import Luminous
wherever you want to use the library.
Luminous has only 1 dependency : Deviice which is my other library useful to know on which device your app is running on, plus some nice information. This dependency is no more actually used since version 2.2.0, but it is still there when you add Luminous
.
In version 2.2.0 I updated the Luminous.Hardware.Device
structure, removing the current
var that was returning a Deviice
object. Given that the Deviice library has been updated to version 2, I took the opportunity to make a change also here. So, Luminous still automatically download the Deviice library, but it is not using it in the framework. If you want to get the Deviice
(or, better, the new Device
) object, you have to do it importing Deviice
and use everything from there.
In version 2, I’ve changed some things and added others. An important change has been made to the structure of the library, useful for who wants to contribute to the project and to who wants to fork it. I created a specific file (extension
) for every substruct.
LMBatteryState
has been renamed to BatteryState
LMSizeScale
has been renamed to MeasureUnit
Luminous.Carrier.allowsVOIP
has been renamed to isVoipAllowed
Luminous.Hardware.physicalMemory(withScale: _)
now returns a Double
and no more a Float
Luminous.<substruct>
as I removed the System
middleware struct since it became uselessNSLocale
is no more used in the library. I switched to Locale
Disk
substruct now has a new method to return the totalSpace
, freeSpace
and usedSpace
that takes a MeasureUnit
parameter as input. The old vars that returned String
and percentage have been deprecated and will be removed in the next versionAudio
(thanks to GregOriol)
currentAudioOutputVolume
secondaryAudioShouldBeSilencedHint
SystemVersion
(from version 2.1.0) : this has been added under the Hardware
struct and represents the system versionLuminous is the son of ALSystemUtilities library which is no longer maintained (it still is my best library on github). I got ideas from that one and I wrote everything from scratch in Swift adding some new feature and designing it in a different way thanks to the differences between Objective-C and Swift.
Luminous is a big library that I like to consider an “Helper Library”. It provides a lot of information about the system and has some features that can speed up significantly the development process.
It is composed by 3 parts :
- system information (Luminous.System.<substruct>
)
- utils (some handy method like the email check)
- custom app configuration
Luminous is no more composed by 3 parts as I think that a library has to serve one and one only purpose. I removed the Utils and AppConfiguration structs. I’m sorry for any kind of inconvenience this could cause to everyone is using it, but I think that it’s the right choice.
Here I provide tons of information about the system and you can access them using the notation Luminous.<substruct>
.
There are 11 different substructs here from which you can get information :
Network
isConnectedViaWiFi
isConnectedViaCellular
SSID
(deprecated on iOS 13)Locale
currentLanguage
currentTimeZone
currentTimeZoneName
currentCountry
currentCurrency
currentCurrencySymbol
usesMetricSystem
decimalSeparator
Carrier
name
ISOCountryCode
mobileCountryCode
networkCountryCode
(deprecated, use mobileNetworkCode
instead)mobileNetworkCode
allowsVOIP
Hardware
SystemVersion
structprocessorsNumber
activeProcessorsNumber
physicalMemory
systemName
systemVersion
(this is a SystemVersion
struct from version 2.1.0, no more a String
)bootTime
isLowPowerModeEnabled
Screen
brightness
isScreenMirrored
nativeBounds
nativeScale
bounds
scale
snapshotOfCurrentView
Device
current
(returns a Deviice object)identifierForVendor
orientation
Accessory
count
connectedAccessoriesNames
connectedAccessories
Sensors
isAccelerometerAvailable
isGyroAvailable
isMagnetometerAvailable
isDeviceMotionAvailable
Audio
currentAudioOutputVolume
secondaryAudioShouldBeSilencedHint
Disk
totalSpace
freeSpace
usedSpace
totalSpaceInBytes
freeSpaceInBytes
usedSpaceInBytes
freeSpaceInPercentage
usedSpaceInPercentage
Battery
level
state
Application
version
build
completeAppVersion
clipboardString
I’m sure you’re asking yourself “Why this library is called Luminous?”. Well, stop think about it. The reason is simple : I like the word “Luminous”, it gives me a unique feeling of something that is bright and awesome! So, I chose to call this lib in that way! But you can think that “Luminous is because this library will light up your way of development speeding up it and giving you more time for yourself”, this is more philosophical.
Any suggestion would be really appreciated. The library is designed using structs and static functions, but I’m still not sure of this choice. I’m struggling if the best is to use static functions or static vars, so this is the first point you can help me with.
Luminous is available under the MIT license. See the LICENSE file for more info.