mlpack: a scalable C++ machine learning library --
Download: current stable version (4.5.0)
mlpack is an intuitive, fast, and flexible header-only C++ machine learning
library with bindings to other languages. It is meant to be a machine learning
analog to LAPACK, and aims to implement a wide array of machine learning methods
and functions as a “swiss army knife” for machine learning researchers.
mlpack’s lightweight C++ implementation makes it ideal for deployment, and it
can also be used for interactive prototyping via C++ notebooks (these can be
seen in action on mlpack’s homepage).
In addition to its powerful C++ interface, mlpack also provides command-line
programs, Python bindings, Julia bindings, Go bindings and R bindings.
Quick links:
mlpack uses an open governance model and is fiscally
sponsored by NumFOCUS. Consider making a
tax-deductible donation to help the
project pay for developer time, professional services, travel, workshops, and a
variety of other needs.
If you use mlpack in your research or software, please cite mlpack using the
citation below (given in BibTeX format):
@article{mlpack2023,
title = {mlpack 4: a fast, header-only C++ machine learning library},
author = {Ryan R. Curtin and Marcus Edel and Omar Shrit and
Shubham Agrawal and Suryoday Basak and James J. Balamuta and
Ryan Birmingham and Kartik Dutt and Dirk Eddelbuettel and
Rishabh Garg and Shikhar Jaiswal and Aakash Kaushik and
Sangyeon Kim and Anjishnu Mukherjee and Nanubala Gnana Sai and
Nippun Sharma and Yashwant Singh Parihar and Roshan Swain and
Conrad Sanderson},
journal = {Journal of Open Source Software},
volume = {8},
number = {82},
pages = {5026},
year = {2023},
doi = {10.21105/joss.05026},
url = {https://doi.org/10.21105/joss.05026}
}
Citations are beneficial for the growth and improvement of mlpack.
mlpack requires the following additional dependencies:
If the STB library headers are available, image loading support will be
available.
If you are compiling Armadillo by hand, ensure that LAPACK and BLAS are enabled.
See also the C++ quickstart.
Since mlpack is a header-only library, installing just the headers for use in a
C++ application is trivial.
From the root of the sources, configure and install
in the standard CMake way:
mkdir build && cd build/
cmake ..
sudo make install
If the cmake ..
command fails due to unavailable dependencies, consider either using the
-DDOWNLOAD_DEPENDENCIES=ON
option as detailed in the following
subsection, or ensure that mlpack’s dependencies
are installed, e.g. using the system package manager. For example, on Debian
and Ubuntu, all relevant dependencies can be installed with sudo apt-get install libarmadillo-dev libensmallen-dev libcereal-dev libstb-dev g++ cmake
.
Alternatively, since CMake v3.14.0 the cmake
command can create the build
folder itself, and so the above commands can be rewritten as follows:
cmake -S . -B build
sudo cmake --build build --target install
During configuration, CMake adjusts the file mlpack/config.hpp
using the
details of the local system. This file can be modified by hand as necessary
before or after installation.
You can add a few arguments to the cmake
command to control the behavior of
the configuration and build process. Simply add these to the cmake
command.
Some options are given below:
-DDOWNLOAD_DEPENDENCIES=ON
will automatically download mlpack’s-DCMAKE_INSTALL_PREFIX=/install/root/
will set the root of the install/install/root
when make install
is run.-DDEBUG=ON
will enable debugging symbols in any compiled bindings or tests.There are also options to enable building bindings to each language that mlpack
supports; those are detailed in the following sections.
Once headers are installed with make install
, using mlpack in an application
consists only of including it. So, your program should include mlpack:
#include <mlpack.hpp>
and when you link, be sure to link against Armadillo. If your example program
is my_program.cpp
, your compiler is GCC, and you would like to compile with
OpenMP support (recommended) and optimizations, compile like this:
g++ -O3 -std=c++17 -o my_program my_program.cpp -larmadillo -fopenmp
Note that if you want to serialize (save or load) neural networks, you should
add #define MLPACK_ENABLE_ANN_SERIALIZATION
before including <mlpack.hpp>
.
If you don’t define MLPACK_ENABLE_ANN_SERIALIZATION
and your code serializes a
neural network, a compilation error will occur.
See the C++ quickstart and the
examples repository for some examples
of mlpack applications in C++, with corresponding Makefile
s.
When the autodownloader is used to download Armadillo
(-DDOWNLOAD_DEPENDENCIES=ON
), the Armadillo runtime library is not built and
Armadillo must be used in header-only mode. The autodownloader also does not
download dependencies of Armadillo such as OpenBLAS. For this reason, it is
recommended to instead install Armadillo using your system package manager,
which will also install the dependencies of Armadillo. For example, on Ubuntu
and Debian systems, Armadillo can be installed with
sudo apt-get install libarmadillo-dev
and other package managers such as dnf
and brew
and pacman
also have
Armadillo packages available.
If the autodownloader is used to provide Armadillo, mlpack programs cannot be
linked with -larmadillo
. Instead, you must link directly with the
dependencies of Armadillo. For example, on a system that has OpenBLAS
available, compilation can be done like this:
g++ -O3 -std=c++17 -o my_program my_program.cpp -lopenblas -fopenmp
See the Armadillo documentation
for more information on linking Armadillo programs.
mlpack is a template-heavy library, and if care is not used, compilation time of
a project can be increased greatly. Fortunately, there are a number of ways to
reduce compilation time:
Include individual headers, like <mlpack/methods/decision_tree.hpp>
, if you
are only using one component, instead of <mlpack.hpp>
. This reduces the
amount of work the compiler has to do.
Only use the MLPACK_ENABLE_ANN_SERIALIZATION
definition if you are
serializing neural networks in your code. When this define is enabled,
compilation time will increase significantly, as the compiler must generate
code for every possible type of layer. (The large amount of extra
compilation overhead is why this is not enabled by default.)
If you are using mlpack in multiple .cpp files, consider using extern templates
so that the
compiler only instantiates each template once; add an explicit template
instantiation for each mlpack template type you want to use in a .cpp file,
and then use extern
definitions elsewhere to let the compiler know it
exists in a different file.
Other strategies exist too, such as precompiled headers, compiler options,
ccache
, and others.
mlpack is not just a header-only library: it also comes with bindings to a
number of other languages, this allows flexible use of mlpack’s efficient
implementations from languages that aren’t C++.
In general, you should not need to build these by hand—they should be
provided by either your system package manager or your language’s package
manager.
Building the bindings for a particular language is done by calling cmake
with
different options; each example below shows how to configure an individual set
of bindings, but it is of course possible to combine the options and build
bindings for many languages at once.
See also the command-line quickstart.
The command-line programs have no extra dependencies. The set of programs that
will be compiled is detailed and documented on the command-line program
documentation page.
From the root of the mlpack sources, run the following commands to build and
install the command-line bindings:
mkdir build && cd build/
cmake -DBUILD_CLI_PROGRAMS=ON ../
make
sudo make install
You can use make -j<N>
, where N
is the number of cores on your machine, to
build in parallel; e.g., make -j4
will use 4 cores to build.
See also the Python quickstart.
mlpack’s Python bindings are available on
PyPI and
conda-forge, and can be installed
with either pip install mlpack
or conda install -c conda-forge mlpack
.
These sources are recommended, as building the Python bindings by hand can be
complex.
With that in mind, if you would still like to manually build the mlpack Python
bindings, first make sure that the following Python packages are installed:
Now, from the root of the mlpack sources, run the following commands to build
and install the Python bindings:
mkdir build && cd build/
cmake -DBUILD_PYTHON_BINDINGS=ON ../
make
sudo make install
You can use make -j<N>
, where N
is the number of cores on your machine, to
build in parallel; e.g., make -j4
will use 4 cores to build. You can also
specify a custom Python interpreter with the CMake option
-DPYTHON_EXECUTABLE=/path/to/python
.
See also the R quickstart.
mlpack’s R bindings are available as the R package
mlpack on CRAN.
You can install the package by running install.packages('mlpack')
, and this is
the recommended way of getting mlpack in R.
If you still wish to build the R bindings by hand, first make sure the following
dependencies are installed:
These can be installed with install.packages()
inside of your R environment.
Once the dependencies are available, you can configure mlpack and build the R
bindings by running the following commands from the root of the mlpack sources:
mkdir build && cd build/
cmake -DBUILD_R_BINDINGS=ON ../
make
sudo make install
You may need to specify the location of the R program in the cmake
command
with the option -DR_EXECUTABLE=/path/to/R
.
Once the build is complete, a tarball can be found under the build directory in
src/mlpack/bindings/R/
, and then that can be installed into your R environment
with a command like install.packages(mlpack_3.4.3.tar.gz, repos=NULL, type='source')
.
See also the Julia quickstart.
mlpack’s Julia bindings are available by installing the
mlpack.jl package using
Pkg.add("mlpack.jl")
. The process of building, packaging, and distributing
mlpack’s Julia bindings is very nontrivial, so it is recommended to simply use
the version available in Pkg
, but if you want to build the bindings by hand
anyway, you can configure and build them by running the following commands from
the root of the mlpack sources:
mkdir build && cd build/
cmake -DBUILD_JULIA_BINDINGS=ON ../
make
If CMake cannot find your Julia installation, you can add
-DJULIA_EXECUTABLE=/path/to/julia
to the CMake configuration step.
Note that the make install
step is not done above, since the Julia binding
build system was not meant to be installed directly. Instead, to use handbuilt
bindings (for instance, to test them), one option is to start Julia with
JULIA_PROJECT
set as an environment variable:
cd build/src/mlpack/bindings/julia/mlpack/
JULIA_PROJECT=$PWD julia
and then using mlpack
should work.
See also the Go quickstart.
To build mlpack’s Go bindings, ensure that Go >= 1.11.0 is installed, and that
the Gonum package is available. You can use go get
to install mlpack as a
module in a Go project:
go get -u mlpack.org/v1/mlpack
The Go bindings themselves will then need to be compiled. Find the mlpack
directory under $GOMODCACHE/mlpack.org/v1/mlpack
and run these commands:
make
sudo make install
Then, go run my_code.go
will be able to correctly link against mlpack’s Go
bindings and run.
The process of building the Go bindings by hand is a little tedious, so
following the steps above is recommended. However, if you wish to build the Go
bindings by hand anyway, you can do this by running the following commands from
the root of the mlpack sources:
mkdir build && cd build/
cmake -DBUILD_GO_BINDINGS=ON ../
make
sudo make install
mlpack contains an extensive test suite that exercises every part of the
codebase. It is easy to build and run the tests with CMake and CTest, as below:
mkdir build && cd build/
cmake -DBUILD_TESTS=ON ../
make
ctest .
If you want to test the bindings, too, you will have to adapt the CMake
configuration command to turn on the language bindings that you want to
test—see the previous sections for details.
More documentation is available for both users and developers.
User documentation:
Tutorials:
approx_kfn
)Developer documentation:
To learn about the development goals of mlpack in the short- and medium-term
future, see the vision document.
If you have problems, find a bug, or need help, you can try visiting
the mlpack help page, or mlpack on
Github. Alternately, mlpack help can be
found on Matrix at #mlpack
; see also the
community page.