DJI Mobile UXSDK is a suite of product agnostic UI objects that fast tracks the development of iOS applications using the DJI Mobile SDK.
The UX SDK is a suite of product agnostic UI objects that fast tracks the development of iOS applications using the DJI Mobile SDK.
Since this project has been integrated with DJI iOS UX SDK CocoaPods now, please check the following steps to install DJISDK.framework using CocoaPods after you downloading this project:
1. Install CocoaPods
Open Terminal and change to the download project’s directory, enter the following command to install it:
sudo gem install cocoapods
The process may take a long time, please wait. For further installation instructions, please check this guide.
2. Install UX SDK and DJIWidget with CocoaPods in the Project
Run the following command in the ObjcSampleCode and SwiftSampleCode paths:
If you install it successfully, you should get the messages similar to the following:
Analyzing dependencies Downloading dependencies Installing DJI-SDK-iOS (4.16) Installing DJI-UXSDK-iOS (4.16) Installing DJIWidget (1.6.6) Installing DJIFlySafeDatabaseResource (01.00.01.18) Generating Pods project Integrating client project [!] Please close any current Xcode sessions and use `UXSDKOCSample.xcworkspace` for this project from now on. Pod installation complete! There is 1 dependency from the Podfile and 1 total pod installed.
Note: If you saw “Unable to satisfy the following requirements” issue during pod install, please run the following commands to update your pod repo and install the pod again:
pod repo update pod install
Developers will need to setup the App Key by editing the sample code’s info.plist, after generating their unique App Key.
For the Objective-C sample app, the key value DJISDKAppKey should to be added to “Info.plist” with your unique app key as a string.
For the Swift sample app, the DJISDKAppKey is present in the “Info.plist” - developers just need to add their unique key.
In both cases developers will still need to update the Bundle Identifier .
One of DJI’s aircraft or handheld cameras will be required to run the sample application.
Starting from DJI iOS SDK 4.7, we have replaced the VideoPreviewer with DJIWidget for video decoding. Please add the following line to your Podfile to install it to your Xcode project:
pod 'DJIWidget', '~> 1.6.6'
Note: Remember to add the
use_frameworks!in the pod file.
Please visit UX SDK Introduction for more details.
From registering as a developer, to deploying an application, the following will take you through the full Mobile SDK Application development process:
We’d love to have your feedback as soon as possible. Reach out to us when you hit roadblocks, or want to talk through something. At a minimum please let us know:
You can get support from DJI with the following methods:
DJI is looking for all kinds of Software Engineers to continue building the Future of Possible. Available positions in Shenzhen, China and around the world. If you are interested, please send your resume to [email protected]. For more details, and list of all our global offices, please check https://we.dji.com/jobs_en.html.