UISlider clone with multiple thumbs and values, range highlight, optional snap intervals, optional value labels, either vertical or horizontal.
UISlider clone with multiple thumbs and values, range highlight, optional snap values, optional value labels, either vertical or horizontal.
let slider = MultiSlider()
slider.minimumValue = 1 // default is 0.0
slider.maximumValue = 5 // default is 1.0
slider.value = [1, 4.5, 5]
slider.addTarget(self, action: #selector(sliderChanged(_:)), for: .valueChanged) // continuous changes
slider.addTarget(self, action: #selector(sliderDragEnded(_:)), for: . touchUpInside) // sent when drag ends
@State var valueArray: [CGFloat] = [7, 13]
// ...
MultiValueSlider(value: $valueArray, minimumValue: 1, maximumValue: 5)
The properties mentioned below can be used as modifiers, or passed as arguments to the MultiValueSlider
initializer. For example:
MultiValueSlider(value: $valueArray, outerTrackColor: .lightGray)
.thumbTintColor(.blue)
Use value
to get all thumbs values, and draggedThumbIndex
to find which thumb was last moved.
func sliderChanged(slider: MultiSlider) {
print("thumb \(slider.draggedThumbIndex) moved")
print("now thumbs are at \(slider.value)") // e.g., [1.0, 4.5, 5.0]
}
slider.outerTrackColor = .lightGray // outside of first and last thumbs
slider.orientation = .horizontal // default is .vertical
slider.isVertical = false // same effect, but accessible from Interface Builder
slider.valueLabelPosition = .left // .notAnAttribute = don't show labels
slider.valueLabelAlternatePosition = true // alternate left and right positions (false by default)
slider.isValueLabelRelative = true // show differences between thumbs instead of absolute values
slider.valueLabelFormatter.positiveSuffix = " 𝞵s"
slider.valueLabelColor = .green
slider.valueLabelFont = someFont
For more control over the label text:
slider.valueLabelTextForThumb = { thumbIndex, thumbValue in
["Parasol", "Umbrella"][thumbIndex] + " \(thumbValue)"
}
slider.snapStepSize = 0.5 // default is 0.0, i.e. don't snap
slider.snapValues = [1, 2, 4, 8] // specify specific snap values instead uniform steps
slider.isHapticSnap = false // default is true, i.e. generate haptic feedback when sliding over snap values
slider.snapImage = UIImage(systemName: "circle.fill") // default: no image
slider.tintColor = .cyan // color of track
slider.thumbTintColor = .blue // color of thumbs
slider.trackWidth = 32
slider.hasRoundTrackEnds = true
slider.showsThumbImageShadow = false // wide tracks look better without thumb shadow
slider.centerThumbOnTrackEnd = true // when thumb value is minimum or maximum, align it's center with the track end instead of its edge
// add images at the ends of the slider:
slider.minimumImage = UIImage(named: "clown")
slider.maximumImage = UIImage(named: "cloud")
// change image for all thumbs:
slider.thumbImage = UIImage(named: "balloon")
// or let each thumb have a different image:
slider.thumbViews[0].image = UIImage(named: "ball")
slider.thumbViews[1].image = UIImage(named: "club")
// expand drag area when using a small thumb image:
slider.thumbTouchExpansionRadius = 16
// allow thumbs to overlap:
slider.keepsDistanceBetweenThumbs = false
// make thumbs keep a greater distance from each other (default = half the thumb size):
slider.distanceBetweenThumbs = 3.14
slider.disabledThumbIndices = [1, 3]
pod 'MultiSlider'
Legacy versions:
Swift version | MultiSlider version |
---|---|
4.0 (Xcode 9.4) | pod 'MiniLayout', '~> 1.2.1' pod 'MultiSlider', '~> 1.6.0' |
3 | pod 'MiniLayout', '~> 1.1.0' pod 'MultiSlider', '~> 1.1.2' |
2.3 | pod 'MiniLayout', '~> 1.0.1' pod 'MultiSlider', '~> 1.0.1' |
dependencies: [
.package(url: "https://github.com/yonat/MultiSlider", from: "2.2.0")
]