Inter-process communication library for c++14
C++14 library providing easy interface for inter-process communication .
It expects an installed OpenSSL
namespace net
{
// Specialize this for your type of messages (T)
// and your type of serializer/deserializer.
// Here is an example for any T and std::stringstream
template <typename T>
struct serializer<T, std::stringstream, std::stringstream>
{
static byte_buffer to_buffer(const T& msg)
{
std::stringstream serializer;
serializer << msg;
auto str = serializer.str();
return {std::begin(str), std::end(str)};
}
static T from_buffer(byte_buffer&& buffer)
{
std::stringstream deserializer({std::begin(buffer), std::end(buffer)});
T msg{};
deserializer >> msg;
return msg;
}
};
// specialized for std::string to respect the white spaces
template <>
struct serializer<std::string, std::stringstream, std::stringstream>
{
static byte_buffer to_buffer(const std::string& msg)
{
return {std::begin(msg), std::end(msg)};
}
static std::string from_buffer(byte_buffer&& buffer)
{
return {std::begin(buffer), std::end(buffer)};
}
};
// Get a messenger for your type of message and the serialization streams used
// to convert your (T) to byte_buffer.
// Here we provide an utility getter for all types with std::stringstream serializer/deserializer
template <typename T>
auto get_network()
{
return get_messenger<T, std::stringstream, std::stringstream>();
}
}
int main()
{
net::set_logger([](const std::string& msg) { std::cout << msg << std::endl; });
net::init_services(std::thread::hardware_concurrency());
//std::string address = "127.0.0.1"; // localhost ipv4
std::string address = "::1"; // localhost ipv6
uint16_t port = 1111;
// For example.
using msg_type = std::string;
auto net = net::get_network<msg_type>();
// Create a connector.
auto server = net::create_tcp_server(port);
// Set a msg builder. It is responsible for your data format.
// For example : your message format may consist of header + payload
// We provide a simple one.
server->create_builder = net::msg_builder::get_creator<net::single_buffer_builder>();
// Create a connector.
auto client = net::create_tcp_client(address, port);
// Set a msg builder. It is responsible for your data format.
// For example : your message format may consist of header + payload
// We provide a simple one.
client->create_builder = net::msg_builder::get_creator<net::single_buffer_builder>();
// Add the connector. You can add as many connectors as you want to a
// single messenger.
net->add_connector(server,
[](net::connection::id_t id)
{
net::log() << "Server Connected with client " << id;
auto net = net::get_network<msg_type>();
net->send_msg(id, "echo");
},
[](net::connection::id_t id, const net::error_code& ec)
{
net::log() << "Server Disconnected from client " << id << ". Reason : " << ec.message();
},
[](net::connection::id_t id, msg_type msg)
{
net::log() << "Server Msg received from client " << id << " : " << msg;
auto net = net::get_network<msg_type>();
net->send_msg(id, std::move(msg));
});
net->add_connector(client,
[](net::connection::id_t id)
{
net::log() << "Client Connected.";
},
[](net::connection::id_t id, const net::error_code& ec)
{
net::log() << "Client Disconnected. Reason : " << ec.message();
},
[](net::connection::id_t id, msg_type msg)
{
net::log() << "Client Msg received : " << msg;
auto net = net::get_network<msg_type>();
net->send_msg(id, std::move(msg));
});
// some main loop
while(true)
{
std::this_thread::sleep_for(16ms);
}
net::deinit_messengers();
net::deinit_services();
return 0;
}