Pulse animation for iOS
Pulse animation for iOS written with Swift.
Great For:
Add into your Podfile.
pod "Pulsator"
Then $ pod install
Add into your Cartfile.
github "shu223/Pulsator"
Then $ carthage update
Just 3 lines!
Initiate and add to your view’s layer, then call start
!
let pulsator = Pulsator()
view.layer.addSublayer(pulsator)
pulsator.start()
Use numPulse
property.
pulsator.numPulse = 3
Use radius
property.
pulsator.radius = 240.0
Just set the backgroundColor
property.
pulsator.backgroundColor = UIColor(red: 1, green: 1, blue: 0, alpha: 1).cgColor
Use following properties
animationDuration
: duration for each pulsepulseInterval
: interval between pulsesYou can set the timingFunction
property.
Use repeatCount
property.
You can try to change the radius
, backgroundColor
or other properties with the demo app.
Add into your Podfile, then run pod install
.
platform :osx, '10.9'
target 'Pulsator' do
use_frameworks!
pod "Pulsator"
end
The usage is same as iOS.
let pulsator = Pulsator()
view.layer?.addSublayer(pulsator)
pulsator.start()
There is an ObjC version, but it’s not maintained now.
You can use Pulsator also with Objective-C.
#import "Pulsator-Swift.h"
Shuichi Tsutsumi
iOS freelancer in Japan. Welcome works from abroad!