Simple rigid-body physics simulator powered by XPBD.
Welcome to raw-physics, a real-time rigid body physics simulator.
Build and run to see more examples!
You need libglew-dev and libglfw3-dev. Simply run:
$ make
The binary will be available in ./bin/release/raw-physics
.
MSVC is a prerequisite. Simply run:
> build.bat
The binary will be available in ./bin/raw-physics
.
Collision response was implemented based on Detailed Rigid Body Simulation with Extended Position Based Dynamics [1]. Collision detection was implemented with the help of GJK [2] and EPA [3]. The contact manifold generation was implemented using Sutherland-Hodgman algorithm [4] in 3-dimensions, Robust Contact Creation for Physics Simulations [5] and the Collision Manifolds Tutorial from Newcastle University [6].