Ray tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
Ray tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
Hot keys:
[Space] pause/play animation
[V] switch spatial denoiser paths
Prerequisite: https://github.com/StarsX/XUSG