A high performance memory-bound Go cache
Ristretto is a fast, concurrent cache library built with a focus on performance and correctness.
The motivation to build Ristretto comes from the need for a contention-free cache in Dgraph.
Config
values and you’re off and running.Ristretto is production-ready. See Projects using Ristretto.
To start using Ristretto, install Go 1.21 or above. Ristretto needs go modules. From your project,
run the following command
go get github.com/dgraph-io/ristretto/v2
This will retrieve the library.
Following these rules:
package main
import (
"fmt"
"github.com/dgraph-io/ristretto/v2"
)
func main() {
cache, err := ristretto.NewCache(&ristretto.Config[string, string]{
NumCounters: 1e7, // number of keys to track frequency of (10M).
MaxCost: 1 << 30, // maximum cost of cache (1GB).
BufferItems: 64, // number of keys per Get buffer.
})
if err != nil {
panic(err)
}
defer cache.Close()
// set a value with a cost of 1
cache.Set("key", "value", 1)
// wait for value to pass through buffers
cache.Wait()
// get value from cache
value, found := cache.Get("key")
if !found {
panic("missing value")
}
fmt.Println(value)
// del value from cache
cache.Del("key")
}
The benchmarks can be found in
https://github.com/hypermodeinc/dgraph-benchmarks/tree/main/cachebench/ristretto.
This trace is described as “disk read accesses initiated by a large commercial search engine in
response to various web search requests.”
This trace is described as “a database server running at a commercial site running an ERP
application on top of a commercial database.”
This trace demonstrates a looping access pattern.
This trace is described as “references to a CODASYL database for a one hour period.”
Below is a list of known projects that use Ristretto:
We go into detail in the
Ristretto blog post, but in
short: our throughput performance can be attributed to a mix of batching and eventual consistency.
Our hit ratio performance is mostly due to an excellent
admission policy and SampledLFU eviction policy.
As for “shortcuts,” the only thing Ristretto does that could be construed as one is dropping some
Set calls. That means a Set call for a new item (updates are guaranteed) isn’t guaranteed to make it
into the cache. The new item could be dropped at two points: when passing through the Set buffer or
when passing through the admission policy. However, this doesn’t affect hit ratios much at all as we
expect the most popular items to be Set multiple times and eventually make it in the cache.
No, it’s just like any other Go library that you can import into your project and use in a single
process.