.NET functional programming and other utilities
SharpX is derived from CSharpx 2.8.0-rc.2 (which was practically a stable) and RailwaySharp 1.2.2. While both projects were meant mainly for source inclusion, SharpX is designed to be pulled from NuGet.
The library contains functional types and other utilities, including test oriented tools. It follows the don’t reinvent the wheel philosophy. This project was originally inspired by Real-World Functional Programming and includes code from MoreLINQ.
You can install it via NuGet:
$ dotnet add package SharpX --version 6.4.6
Determining projects to restore...
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All types are available in the root namespace. Extension methods (except the very specific ones) are in SharpX.Extensions
.
SharpX.FsCheck
contains FsCheck generators for property-based testing.
'T option
/ Haskell data Maybe a = Just a | Nothing
type.var greet = true;
var value = greet ? "world".ToMaybe() : Maybe.Nothing<string>();
value.Match(
who => Console.WriteLine($"hello {who}!"),
() => Environment.Exit(1));
var result1 = (30).ToJust();
var result2 = (10).ToJust();
var result3 = (2).ToJust();
var sum = from r1 in result1
from r2 in result2
where r1 > 0
select r1 - r2 into temp
from r3 in result3
select temp * r3;
var value = sum.FromJust(); // outcome: 40
var maybeFirst = new int[] {0, 1, 2}.FirstOrNothing(x => x == 1)
// outcome: Just(1)
data Either a b = Left a | Right b
type.Choice<'T, 'U>
.Right
case hold the value and Left
keep track of error or similar data.Result
.This type was originally present in RailwaySharp. Check the test project to see a more complete usage example.
public static Result<Request, string> ValidateInput(Request input)
{
if (input.Name == string.Empty) {
return Result<Request, string>.FailWith("Name must not be blank");
}
if (input.EMail == string.Empty) {
return Result<Request, string>.FailWith("Email must not be blank");
}
return Result<Request, string>.Succeed(input);
}
var request = new Request { Name = "Giacomo", EMail = "[email protected]" };
var result = Validation.ValidateInput(request);
result.Match(
(x, msgs) => { Logic.SendMail(x.EMail); },
msgs => { Logic.HandleFailure(msgs) });
Outcome ValidateArtifact(Artifact artifact)
{
try {
artifact = ArtifactManager.Load(artifact.Path);
}
catch (IOException e) {
return Result.Failure($"Unable to load artifcat {path}:\n{e.Message}", exception: e);
}
return artifact.CheckIntegrity() switch {
Integrity.Healthy => Outcome.Success(),
_ => Outcome.Failure("Artifact integrity is compromised")
};
}
if (ValidateArtifact(artifact).MatchFailure(out Error error)) {
//Error::ToString creates a string with message and exception details
_logger.LogError(error.Exception.FromJust(), error.ToString());
Environment.Exit(1);
}
// do something useful with artifact
Unit
is similar to void
but, since it’s a real type. void
is not, in fact you can’t declare a variable of that type. Unit
allows the use functions without a result in a computation (functional style). It’s essentially F# unit
and Haskell Unit
.// prints each word and returns 0 to the shell
static int Main(string[] args)
{
var sentence = "this is a sentence";
return (from _ in
from word in sentence.Split()
select Unit.Do(() => Console.WriteLine(word))
select 0).Distinct().Single();
}
FSharpResult<T, TError>
in simple and functional for other .NET languages.// pattern match like
var result = Query.GetStockQuote("ORCL");
result.Match(
quote => Console.WriteLine($"Price: {quote.Price}"),
error => Console.WriteLine($"Trouble: {error}"));
// mapping
var result = Query.GetIndex(".DJI");
result.Map(
quote => CurrencyConverter.Change(quote.Price, "$", "€"));
Strings
class.Console.WriteLine(
"\t[hello\world@\t".Sanitize(normalizeWhiteSpace: true));
// outcome: ' hello world '
Console.WriteLine(
"I want to change a word".ApplyAt(4, word => word.Mangle()));
// outcome like: 'I want to change &a word'
Choose
using Maybe
):var numbers = new int[] {0, 1, 2, 3, 4, 5, 6, 7, 8, 9};
var evens = numbers.Choose(x => x % 2 == 0
? x.ToJust()
: Maybe.Nothing<int>());
// outcome: {0, 2, 4, 6, 8}
var sequence = new int[] {0, 1, 2, 3, 4}.Intersperse(5);
// outcome: {0, 5, 1, 5, 2, 5, 3, 5, 4}
var element = sequence.Choice();
// will choose a random element
var sequence = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }.ChunkBySize(3);
// outcome: { [0, 1, 2], [3, 4, 5], [6, 7, 8], [9, 10] }
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