SlideMenuControllerSwift

iOS Slide Menu View based on Google+, iQON, Feedly, Ameba iOS app. It is written in pure swift.

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SlideMenuControllerSwift

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iOS Slide View based on iQON, Feedly, Google+, Ameba iPhone app.

sample

Installation

CocoaPods

pod 'SlideMenuControllerSwift'

Carthage

if iOS8 or later, Carthage is supported

  • Add github "dekatotoro/SlideMenuControllerSwift" to your Cartfile.
  • Run carthage update.

for more info, see Carthage

Manually

Add the SlideMenuController.swift file to your project.

Usage

Setup

Add import SlideMenuControllerSwift in your file

In your app delegate:


func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {

    // create viewController code...

    let slideMenuController = SlideMenuController(mainViewController: mainViewController, leftMenuViewController: leftViewController, rightMenuViewController: rightViewController)
    self.window?.rootViewController = slideMenuController
    self.window?.makeKeyAndVisible()    

    return true
}

Storyboard Support

  1. Inherit SlideMenuController and put UIViewController in a storyboard.
  2. Override awakeFromNib, then instantiate any view controllers
class ContainerViewController: SlideMenuController {

    override func awakeFromNib() {
        if let controller = self.storyboard?.instantiateViewControllerWithIdentifier("Main") {
            self.mainViewController = controller
        }
        if let controller = self.storyboard?.instantiateViewControllerWithIdentifier("Left") {
            self.leftViewController = controller
        }
        super.awakeFromNib()
    }

}

If you want to use the custom option, please set them before calling the init method, like so:

SlideMenuOptions.leftViewWidth = 50
SlideMenuOptions.contentViewScale = .50
...

You can access from UIViewController

self.slideMenuController()?

or

if let slideMenuController = self.slideMenuController() {
    // some code
}

add navigationBarButton

viewController.addLeftBarButtonWithImage(UIImage(named: "hoge")!)
viewController.addRightBarButtonWithImage(UIImage(named: "fuga")!)

open and close

// Open
self.slideMenuController()?.openLeft()
self.slideMenuController()?.openRight()

// close
self.slideMenuController()?.closeLeft()
self.slideMenuController()?.closeRight()

monitor the states of menu, you can use SlideMenuControllerDelegate use this:

func leftWillOpen()
func leftDidOpen()
func leftWillClose()
func leftDidClose()
func rightWillOpen()
func rightDidOpen()
func rightWillClose()
func rightDidClose()

Requirements

Requires Swift4.0 and iOS 9.0 and ARC.
If you are developing in the Swift1.1 ~ 3.2, please use branch of swift1.1 ~ 3.
If you want to use even iOS8.0, please to import the code directly.
If you want to use objective-c even iOS6.0, plesea use SlideMenuControllerOC.

Features

  • Highly customizable
  • Complete example

Contributing

Forks, patches and other feedback are welcome.

Creator

SlideMenuControllerSwift

Yuji Hato
Blog

SlideMenuControllerOC

Pluto Y Blog
Sing Weibo

License

SlideMenuControllerSwift is available under the MIT license. See the LICENSE file for more info.