Thread synchronization made easy.
Thread synchronization made easy.
Performance-sensitive classes need internal state synchronization, so that external accessors don’t break the internal invariants and cause race conditions. Using GCD (Grand Central Dispatch) directly can confuse newcomers, because the API doesn’t necessarily reflect the actual reason why it’s being used. That’s why wrapping it in a straighforward Swifty API can introduce a bit more clarity to your code. See examples below.
github "nodes-ios/SwiftSafe" ~> 2.0
For Swift 2.2 release:
github "nodes-ios/SwiftSafe" ~> 1.0
pod 'SwiftSafe'
Let’s say you’re writing a thread-safe NSData
cache. You’d like it to use CREW access to maximize performance.
class MyCache {
private let storage: NSMutableDictionary = NSMutableDictionary()
public func hit(key: String) -> NSData? {
let found = self.storage[key]
if let found = found {
print("Hit for key \(key) -> \(found)")
} else {
print("Miss for key \(key)")
}
return found
}
public func update(key: String, value: NSData) {
print("Updating \(key) -> \(value)")
self.storage[key] = value
}
}
This is the first implementation. It works, but when you start calling it from multiple threads at the same time, you’ll encounter inconsistencies and race conditions - meaning you’ll be getting different results with the same sequence of actions. In more complicated cases, you might even cause a runtime crash.
The way you fix it is obviously by protecting the internal storage
(note: NSDictionary
is not thread-safe). Again, to be most efficient, we want to allow any number of threads reading from the cache, but only one to update it (and ensure that nobody is reading from it at that time). You can achieve these guarantees with GCD, which is what SwiftSafe
does. What this API brings to the table, however, is the simple and obvious naming.
Let’s see how we can make our cache thread-safe in a couple lines of code.
import SwiftSafe
class MyCache {
private let storage: NSMutableDictionary = NSMutableDictionary()
private let safe: Safe = CREW()
public func hit(key: String) -> NSData? {
var found: NSData?
safe.read {
found = self.storage[key]
if let found = found {
print("Hit for key \(key) -> \(found)")
} else {
print("Miss for key \(key)")
}
}
return found
}
public func update(key: String, value: NSData) {
safe.write {
print("Updating \(key) -> \(value)")
self.storage[key] = value
}
}
}
That’s it! Just import the library, create a Safe
object which follows the concurrency mode you’re trying to achieve (CREW in this case) and wrap your accesses to the shared resource in read
and write
calls. Note that read
closures always block the caller thread, whereas write
don’t. If you ever have a call which both updates your resource and reads from it, make sure to split that functionality into the writing and reading part. This will make it much easier to reason about and parallelize.
Even though it might sound unnecessary to some, understandable and correct methods of synchronization will save you days of debugging and many headaches. 😃
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.
MIT
Honza Dvorsky - http://honzadvorsky.com, @czechboy0