tsParticles - Easily create highly customizable particles, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components.
A lightweight TypeScript library for creating particles. Dependency free (*), browser ready and compatible with
React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Riot.js, Solid.js, and Web Components
Documentation and Development references here 📖
This library is available on two of the most popular CDNs and it’s easy and ready to use, if you were using
particles.js
it’s even easier.
You’ll find the
instructions below, with all the
links you need, and don’t be scared by TypeScript, it’s just the source language.
The output files are just JavaScript. 🤩
CDNs and npm
have all the sources you need in Javascript, a bundle browser ready (tsparticles.engine.min.js), and
all
files splitted for import
syntax.
If you are interested there are some simple instructions
just below to guide you to
migrate from the old particles.js library.
Please use these hosts or your own to load tsParticles on your projects
https://unpkg.com/@tsparticles/confetti/ https://unpkg.com/@tsparticles/engine/ https://unpkg.com/@tsparticles/fireworks/ https://unpkg.com/@tsparticles/basic/ https://unpkg.com/@tsparticles/slim/ https://unpkg.com/tsparticles/ https://unpkg.com/@tsparticles/all/
tsParticles Confetti
tsParticles Engine
tsParticles Fireworks
tsParticles Basic
tsParticles Slim
tsParticles
tsParticles All
npm install @tsparticles/engine
yarn add @tsparticles/engine
pnpm install @tsparticles/engine
const tsParticles = require("@tsparticles/engine");
// or
import { tsParticles } from "@tsparticles/engine";
The imported tsParticles
is the same instance you have when including the script in the page using the <script>
tag.
Load tsParticles and configure the particles:
index.html
<div id="tsparticles"></div>
<script src="tsparticles.engine.min.js"></script>
app.js
// @path-json can be an object or an array, the first will be loaded directly, and the object from the array will be randomly selected
/* tsParticles.load(@params); */
tsParticles
.load({
id: "tsparticles",
url: "presets/default.json",
})
.then(container => {
console.log("callback - tsparticles config loaded");
})
.catch(error => {
console.error(error);
});
//or
tsParticles.load({
id: "tsparticles",
options: {
/* options here */
},
});
//or
tsParticles.load({
id: "tsparticles",
options: [
{
/* options here */
},
{
/* other options here */
},
],
});
//random object
tsParticles.load({
id: "tsparticles",
options: [
{
/* options here */
},
{
/* other options here */
},
],
index: 1,
}); //the second one
// Important! If the index is not in range 0...<array.length, the index will be ignored.
// after initialization this can be used.
/* tsParticles.setOnClickHandler(@callback); */
/* this will be fired from all particles loaded */
tsParticles.setOnClickHandler((event, particles) => {
/* custom on click handler */
});
// now you can control the animations too, it's possible to pause and resume the animations
// these methods don't change the config so you're safe with all your configurations
// domItem(0) returns the first tsParticles instance loaded in the dom
const particles = tsParticles.domItem(0);
// play will start the animations, if the move is not enabled it won't enable it, it just updates the frame
particles.play();
// pause will stop the animations
particles.pause();
@tsparticles/angular
Instructions available here
astro-particles
Instructions available here
ember-tsparticles
Instructions available here
inferno-particles
Instructions available here
jquery-particles
Instructions available here
preact-particles
Instructions available here
@tsparticles/react
Instructions available here
riot-particles
You can find the instructions here
solid-particles
You can find the instructions here
@tsparticles/svelte
Instructions available here
@tsparticles/vue2
Instructions available here
@tsparticles/vue3
Instruction available here
web-particles
You can find the instructions here
@tsparticles/wordpress
The plugin page hosted on WordPress.org can be
found here
Actually, an official tsParticles plugin isn’t existing, but I have a collaboration with
the Premium Addons for Elementor
plugin collection.
There are some presets ready to be used in this repository, and they also have a bundle file that contains everything
needed to run.
This preset loads big colored circles moving upwards on a white background.
You can find the instructions here
This preset loads colored bubbles coming from the bottom of the screen on a white background.
You can find the instructions here
This preset loads white and red confetti launched from the screen center on a transparent background.
You can find the instructions here
This preset loads a faded red to a black background with particles colored like fire and ash sparks.
You can find the instructions here
This preset loads a mouse trail made with small fading particles like little fireflies.
You can find the instructions here
This preset loads a beautiful fireworks effect.
You can find the instructions here
You can find the instructions here
You can find the instructions here
You can find the instructions here
You can find the instructions here
You can find the instructions here
You can find the instructions here
You can find some tsParticles related templates here. The templates are
created for Vanilla Javascript, ReactJS, VueJS, Angular, SvelteJS, and other frameworks.
The templates will vary, new ones can be created or older ones updated with the latest features or changed to a better
style. Check them out once in a while.
If you created some good design with tsParticles feel free to submit a pull request with your cool template, you’ll be
credited as the template author!
https://github.com/tsparticles/templates
https://particles.js.org/samples
You can find all video tutorials on the website here: https://particles.js.org/video.html
More videos are coming soon! Check every day if there are some new contents.
particles.json
You can find some config samples here 📖
You can find all options
available here
📖
I’ve created a tsParticles collection on CodePen 😮 or you can check out
my profile
Otherwise, there’s the demo page link below.
Want to see even more demos? Clone the repository on your computer and follow these instructions
$ pnpm i
$ pnpm run build
$ cd demo/vanilla
$ pnpm start
Boom! 💥 http://localhost:3000 and you can check out other demos.
If you are brave enough you can switch to the dev
branch for trying the features under development.
tsParticles has a package that makes this library 100% compatible with the particles.js configuration.
Seriously, you just need to change the script from particles.js to the bundled compatibility package, et-voilà, you’re
ready 🧙!
You can read more here
Want to know 5 reasons to do the
switch? Read here
Below you can find all the information you need to install tsParticles and its new syntax.
tsParticles now supports some customizations 🥳.
You can create your own plugins
Read more here…
flowchart TD
subgraph core [Core]
engine[tsParticles Engine]
perlin-noise[Perlin Noise Lib]
simplex-noise[Simplex Noise Lib]
configs[tsParticles Configs]
end
subgraph bundle-basic [tsParticles Basic]
subgraph basic-movers [Movers]
move-base[Base]
end
subgraph basic-shapes [Shapes]
shape-circle[Circle]
end
subgraph basic-updates [Updaters]
updater-color[Color]
updater-opacity[Opacity]
updater-out-modes[Out Modes]
updater-size[Size]
end
end
engine --> bundle-basic
subgraph bundle-confetti [tsParticles Confetti]
subgraph confetti-plugins [Plugins]
plugin-emitters
plugin-motion
end
subgraph confetti-shapes [Shapes]
shape-cards
shape-emoji
shape-heart
shape-image
shape-polygon
shape-square
shape-star
end
subgraph confetti-updaters [Updaters]
updater-life
updater-roll
updater-rotate
updater-tilt
updater-wobble
end
end
bundle-basic --> bundle-confetti
subgraph bundle-slim [tsParticles Slim]
subgraph slim-interactions [Interactions]
subgraph slim-interactions-external [Externals]
interaction-external-attract[Attract]
interaction-external-bounce[Bounce]
interaction-external-bubble[Bubble]
interaction-external-connect[Connect]
interaction-external-grab[Grab]
interaction-external-pause[Pause]
interaction-external-push[Push]
interaction-external-remove[Remove]
interaction-external-repulse[Repulse]
interaction-external-slow[Slow]
end
subgraph slim-interactions-particles [Particles]
interaction-particles-attract[Attract]
interaction-particles-collisions[Collisions]
interaction-particles-links[Links]
end
end
subgraph slim-movers [Movers]
move-parallax[Parallax]
end
subgraph slim-plugins [Plugins]
subgraph slim-plugins-easings [Easings]
plugin-easing-quad[Quad]
end
end
subgraph slim-shapes [Shapes]
shape-emoji[Emoji]
shape-image[Image]
shape-line[Line]
shape-polygon[Polygon]
shape-square[Square]
shape-star[Star]
end
subgraph slim-updaters [Updaters]
updater-life[Life]
updater-rotate[Rotate]
updater-stroke-color[Stroke Color]
end
end
bundle-basic --> bundle-slim
subgraph bundle-fireworks [tsParticles Fireworks]
subgraph fireworks-effects [Effects]
effect-trail
end
subgraph fireworks-plugins [Plugins]
plugin-emitters
subgraph fireworks-plugin-emitters-shapes [Emitters Shapes]
plugin-emitters-shape-square
end
plugin-sounds
end
subgraph fireworks-updaters [Updaters]
updater-destroy
updater-life
updater-rotate
end
end
bundle-basic --> bundle-fireworks
subgraph bundle-full [tsParticles]
subgraph full-interactions [Interactions]
subgraph full-interactions-external [Externals]
interaction-external-trail[Trail]
end
end
subgraph full-plugins [Plugins]
plugin-absorbers[Absorbers]
plugin-emitters[Emitters]
subgraph full-plugin-emitters-shapes [Emitters Shapes]
plugin-emitters-shape-circle[Circle]
plugin-emitters-shape-square[Square]
end
end
subgraph full-shapes [Shapes]
shape-text[Text]
end
subgraph full-updaters [Updaters]
updater-destroy[Destroy]
updater-roll[Roll]
updater-tilt[Tilt]
updater-twinkle[Twinkle]
updater-wobble[Wobble]
end
end
bundle-slim --> bundle-full
subgraph bundle-all [tsParticles All]
bundle-pjs[tsParticles Particles.js Compatibility]
subgraph all-effects [Effects]
effect-bubble[Bubble]
effect-trail[Trail]
end
subgraph all-interactions [Interactions]
subgraph all-interactions-external [External]
interaction-external-particle[Particle]
interaction-external-pop[Pop]
end
interaction-light[Light]
subgraph all-interactions-particles [Particles]
interaction-particles-repulse[Repulse]
end
end
subgraph all-paths [Paths]
path-curl-noise[Curl Noise]
path-curves[Curves]
path-perlin-noise[Perlin Noise]
path-polygon[Polygon]
path-simplex-noise[Simplex Noise]
path-svg[SVG]
end
subgraph all-plugins [Plugins]
plugin-canvas-mask[Canvas Mask]
subgraph all-plugins-easings [Easings]
plugin-easing-back[Back]
plugin-easing-circ[Circ]
plugin-easing-cubic[Cubic]
plugin-easing-expo[Expo]
plugin-easing-linear[Linear]
plugin-easing-quart[Quart]
plugin-easing-quint[Quint]
plugin-easing-sine[Sine]
end
subgraph all-plugin-emitters-shapes [Emitters Shapes]
plugin-emitters-shape-canvas[Canvas]
plugin-emitters-shape-path[Path]
plugin-emitters-shape-polygon[Polygon]
end
subgraph all-plugins-exports [Exports]
plugin-export-image[Image]
plugin-export-json[JSON]
plugin-export-video[Video]
end
plugin-hsv-color[HSV Color]
plugin-infection[Infection]
plugin-motion[Motion]
plugin-poisson-disc[Poisson Disc]
plugin-polygon-mask[Polygon Mask]
plugin-sounds[Sounds]
end
subgraph all-shapes [Shapes]
shape-arrow[Arrow]
shape-cards[Cards]
shape-cog[Cog]
shape-heart[Heart]
shape-path[Path]
shape-rounded-polygon[Rounded Polygon]
shape-rounded-rect[Rounded Rect]
shape-spiral[Spiral]
end
subgraph all-updaters [Updaters]
updater-gradient[Gradient]
updater-orbit[Orbit]
end
simplex-noise --> path-curl-noise
perlin-noise --> path-perlin-noise
simplex-noise --> path-simplex-noise
end
bundle-full --> bundle-all
Huge thanks to JetBrains for the 2020-2022 Open Source Licenses!
JetBrains WebStorm is used to maintain this project.