User-friendly, commercial-grade software for processing aerial imagery. 🛩
A user-friendly, commercial grade software for drone image processing. Generate georeferenced maps, point clouds, elevation models and textured 3D models from aerial images. It supports multiple engines for processing, currently ODM and MicMac.
Windows and macOS users can purchase an automated installer, which makes the installation process easier.
There’s also a cloud-hosted version of WebODM available from webodm.net.
To run a standalone installation of WebODM (the user interface), including the processing component (NodeODM), we recommend at a minimum:
Don’t expect to process more than a few hundred images with these specifications. To process larger datasets, add more RAM linearly to the number of images you want to process. A CPU with more cores will speed up processing, but can increase memory usage. GPU acceleration is also supported on Linux and WSL. To make use of your CUDA-compatible graphics card, make sure to pass --gpu
when starting WebODM. You need the nvidia-docker installed in this case, see https://github.com/NVIDIA/nvidia-docker and https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker for information on docker/NVIDIA setup.
WebODM runs best on Linux, but works well on Windows and Mac too. If you are technically inclined, you can get WebODM to run natively on all three platforms.
WebODM by itself is just a user interface (see below) and does not require many resources. WebODM can be loaded on a machine with just 1 or 2 GB of RAM and work fine without NodeODM. You can then use a processing service such as the lightning network or run NodeODM on a separate, more powerful machine.
To install WebODM manually on your machine with docker:
make sure Linux containers are enabled (Switch to Linux Containers…)
give Docker enough CPUs (default 2) and RAM (>4Gb, 16Gb better but leave some for Windows) by going to Settings – Advanced
select where on your hard drive you want virtual hard drives to reside (Settings – Advanced – Images & Volumes).
If you want to run the processing component (NodeODM) with GPU acceleration, install WSL and set up GPU acceleration. It’s supported on Windows 11 or Windows 10, version 21H2 or higher.
git clone https://github.com/OpenDroneMap/WebODM --config core.autocrlf=input --depth 1
cd WebODM
./webodm.sh start
sudo usermod -aG docker $USER
exit
(restart shell by logging out and then back-in)
./webodm.sh start
http://localhost:8000
(unless you are on Windows using Docker Toolbox, see below)Docker Toolbox users need to find the IP of their docker machine by running this command from the Docker Quickstart Terminal:
docker-machine ip
192.168.1.100 (your output will be different)
The address to connect to would then be: http://192.168.1.100:8000
.
To stop WebODM press CTRL+C or run:
./webodm.sh stop
To update WebODM to the latest version use:
./webodm.sh update
WebODM can be linked to one or more processing nodes that speak the NodeODM API, such as NodeODM, NodeMICMAC or ClusterODM. The default configuration includes a “node-odm-1” processing node which runs on the same machine as WebODM, just to help you get started. As you become more familiar with WebODM, you might want to install processing nodes on separate machines.
Adding more processing nodes will allow you to run multiple jobs in parallel.
You can also setup a ClusterODM node to run a single task across multiple machines with distributed split-merge and process dozen of thousands of images more quickly, with less memory.
If you don’t need the default “node-odm-1” node, simply pass --default-nodes 0
flag when starting WebODM:
./webodm.sh restart --default-nodes 0
.
Then from the web interface simply manually remove the “node-odm-1” node.
WebODM can use MicMac as a processing engine via NodeMICMAC. To add MicMac, simply run:
./webodm.sh restart --with-micmac
This will create a “node-micmac-1” processing node on the same machine running WebODM. Please note that NodeMICMAC is in active development and is currently experimental. If you find issues, please report them on the NodeMICMAC repository.
WebODM has the ability to automatically request and install a SSL certificate via Let’s Encrypt, or you can manually specify your own key/certificate pair.
./webodm.sh restart --ssl --hostname webodm.myorg.com
That’s it! The certificate will automatically renew when needed.
If you want to specify your own key/certificate pair, simply pass the --ssl-key
and --ssl-cert
option to ./webodm.sh
. See ./webodm.sh --help
for more information.
Note! You cannot pass an IP address to the hostname parameter! You need a DNS record setup.
When using Docker, all processing results are stored in a docker volume and are not available on the host filesystem. There are two specific docker volumes of interest:
For more information on how these two volumes are used and in which containers, please refer to the docker-compose.yml file.
For various reasons such as ease of backup/restore, if you want to store your files on the host filesystem instead of a docker volume, you need to pass a path via the --media-dir
and/or the --db-dir
options:
./webodm.sh restart --media-dir /home/user/webodm_data --db-dir /home/user/webodm_db
Note that existing task results will not be available after the change. Refer to the Migrate Data Volumes section of the Docker documentation for information on migrating existing task results.
Symptoms | Possible Solutions |
---|---|
Run out of memory | Make sure that your Docker environment has enough RAM allocated: MacOS Instructions, Windows Instructions |
While starting WebODM you get: 'WaitNamedPipe','The system cannot find the file specified.' |
1. Make sure you have enabled VT-x virtualization in the BIOS. 2. Try to downgrade your version of Python to 2.7 |
On Windows, docker-compose fails with Failed to execute the script docker-compose |
Make sure you have enabled VT-x virtualization in the BIOS |
Cannot access WebODM using Microsoft Edge on Windows 10 | Try to tweak your internet properties according to these instructions |
Getting a No space left on device error, but hard drive has enough space left |
Docker on Windows by default will allocate only 20GB of space to the default docker-machine. You need to increase that amount. See this link and this link |
Cannot start WebODM via ./webodm.sh start , error messages are different at each retry |
You could be running out of memory. Make sure you have enough RAM available. 2GB should be the recommended minimum, unless you know what you are doing |
While running WebODM with Docker Toolbox (VirtualBox) you cannot access WebODM from another computer in the same network. | As Administrator, run cmd.exe and then type "C:\Program Files\Oracle\VirtualBox\VBoxManage.exe" controlvm "default" natpf1 "rule-name,tcp,,8000,,8000" |
On Windows, the storage space shown on the WebODM diagnostic page is not the same as what is actually set in Docker’s settings. | From Hyper-V Manager, right-click “DockerDesktopVM”, go to Edit Disk, then choose to expand the disk and match the maximum size to the settings specified in the docker settings. Upon making the changes, restart docker. |
On Linux or WSL, Warning: GPU use was requested, but no GPU has been found |
Run nvidia-smi (natively) or docker run --rm --gpus all nvidia/cuda:11.2.2-devel-ubuntu20.04 nvidia-smi (docker) to check with NVIDIA driver and NVIDIA Container Toolkit. |
When you use Lightning to process your task, you will need to download all assets to your local instance of WebODM. The all assets zip does not contain the images which were used to create the orthomosaic. This means that, although you can visualise the cameras layer in your local WebODM, when you click on a particular camera icon the image will not be shown.
The fix if you are using WebODM with Docker is as follows (instructions are for MacOS host):
worker
. You will need the Container ID. This is a hash which is listed under the container name. Click to copy the Container ID using the copy icon next to it.docker cp <sourcedirectory>/. <dockercontainerID>:/webodm/app/media/project/<projectID>/task/<taskID>
. Paste the Container ID to replace the location titled <dockercontainerID>
. Enter the full directory path for your images to replace <sourcedirectory>
;webodm_appmedia
, click on project
, identify the correct project and click on it, click on task
and identify the correct task.<projectID>
and <taskID>
into the command in Terminal;Have you had other issues? Please report them so that we can include them in this document.
If you want to move WebODM to another system, you just need to transfer the docker volumes (unless you are storing your files on the file system).
On the old system:
mkdir -v backup
docker run --rm --volume webodm_dbdata:/temp --volume `pwd`/backup:/backup ubuntu tar cvf /backup/dbdata.tar /temp
docker run --rm --volume webodm_appmedia:/temp --volume `pwd`/backup:/backup ubuntu tar cvf /backup/appmedia.tar /temp
Your backup files will be stored in the newly created backup
directory. Transfer the backup
directory to the new system, then on the new system:
ls backup # --> appmedia.tar dbdata.tar
./webodm.sh down # Make sure WebODM is down
docker run --rm --volume webodm_dbdata:/temp --volume `pwd`/backup:/backup ubuntu bash -c "rm -fr /temp/* && tar xvf /backup/dbdata.tar"
docker run --rm --volume webodm_appmedia:/temp --volume `pwd`/backup:/backup ubuntu bash -c "rm -fr /temp/* && tar xvf /backup/appmedia.tar"
./webodm.sh start
In case when recovery .tar is missed, or corrupted you can conduct Hard Recovery
If you forgot the password you picked the first time you logged into WebODM, to reset it just type:
./webodm.sh start && ./webodm.sh resetadminpassword newpass
The password will be reset to newpass
. The command will also tell you what username you chose.
Plugins can be enabled and disabled from the user interface. Simply go to Administration – Plugins.
If you use docker, updating is as simple as running:
./webodm.sh update
If you are running WebODM natively, these commands should do it:
cd /webodm
sudo su odm # Only in case you are running WebODM with a different user
git pull origin master
source python3-venv/bin/activate # If you are running a virtualenv
npm install
pip install -r requirements.txt
webpack --mode production
python manage.py collectstatic --noinput
python manage.py migrate
If you wish to run the docker version with auto start/monitoring/stop, etc, as a systemd style Linux Service, a systemd unit file is included in the service folder of the repo.
This should work on any Linux OS capable of running WebODM, and using a SystemD based service daemon (such as Ubuntu 16.04 server for example).
This has only been tested on Ubuntu 16.04 server and Red Hat Enterprise Linux 9.
The following pre-requisites are required:
sudo apt-get install docker.io
)If all pre-requisites have been met, and repository is checked out/cloned to /opt/WebODM folder, then you can use the following steps to enable and manage the service:
First, to install the service, and enable the services to run at startup from now on:
sudo systemctl enable /opt/WebODM/service/webodm-docker.service
To manually start/stop the service:
sudo systemctl stop webodm-docker
sudo systemctl start webodm-docker
To manually check service status:
sudo systemctl status webodm-docker
For the adventurous, the repository can be put anyplace you like by editing the ./WebODM/service/webodm-docker.service file before enabling the service the reflect your repository location, and modifying the systemctl enable command to that directiory.
WebODM can run natively on Windows, MacOS and Linux. We don’t recommend to run WebODM natively (using docker is easier), but it’s possible.
Ubuntu 16.04 LTS users can refer to this community script to install WebODM natively on a new machine.
To run WebODM, you will need to install:
On Linux, make sure you have:
apt-get install binutils libproj-dev gdal-bin nginx
On Windows use the OSGeo4W installer to install GDAL. MacOS users can use:
brew install postgres postgis
Then these steps should be sufficient to get you up and running:
git clone --depth 1 https://github.com/OpenDroneMap/WebODM
Create a WebODM/webodm/local_settings.py
file containing your database settings:
DATABASES = {
'default': {
'ENGINE': 'django.contrib.gis.db.backends.postgis',
'NAME': 'webodm_dev',
'USER': 'postgres',
'PASSWORD': 'postgres',
'HOST': 'localhost',
'PORT': '5432',
}
}
From psql or pgadmin, connect to PostgreSQL, create a new database (name it webodm_dev
), connect to it and set the postgis.enable_outdb_rasters and postgis.gdal_enabled_drivers settings:
ALTER SYSTEM SET postgis.enable_outdb_rasters TO True;
ALTER SYSTEM SET postgis.gdal_enabled_drivers TO 'GTiff';
Start the redis broker:
redis-server
Then:
pip install -r requirements.txt
sudo npm install -g webpack
sudo npm install -g webpack-cli
npm install
webpack --mode production
python manage.py collectstatic --noinput
chmod +x start.sh && ./start.sh --no-gunicorn
Finally, start at least one celery worker:
./worker.sh start
The start.sh
script will use Django’s built-in server if you pass the --no-gunicorn
parameter. This is good for testing, but bad for production.
In production, if you have nginx installed, modify the configuration file in nginx/nginx.conf
to match your system’s configuration and just run start.sh
without parameters.
Windows users should refer to this guide to install Apache + mod_wsgi and run gunicorn:
gunicorn webodm.wsgi --bind 0.0.0.0:8000 --preload
If you are getting a rt_raster_gdal_warp: Could not create GDAL transformation object for output dataset creation
, make sure that your PostGIS installation has PROJ support:
SELECT PostGIS_Full_Version();
You may also need to set the environment variable PROJSO to the .so or .dll projection library your PostGIS is using. This just needs to have the name of the file. So for example on Windows, you would in Control Panel -> System -> Environment Variables add a system variable called PROJSO and set it to libproj.dll (if you are using proj 4.6.1). You’ll have to restart your PostgreSQL service/daemon after this change. http://postgis.net/docs/manual-2.0/RT_ST_Transform.html
If you are using Windows and are unable to go past the pip install -r requirements.txt
command because of an error regarding zlib and Pillow, manually edit the requirements.txt
file, remove the Pillow requirement and run:
easy_install pillow
pip install -r requirements.txt
On Windows make sure that all of your PATH environment variables are set properly. These commands:
python --version
pip --version
npm --version
gdalinfo --version
redis-server --version
Should all work without errors.
12 steps, to have WebODM running on a cloud instance.
These steps are for Google Cloud, but can also be used for Amazon AWS, and other cloud platforms with small modifications:
To setup the firewall on Google Cloud, open the instance, on the middle of the instance settings page find NIC0. Open it, and then add the TCP Port 8000 for ingress, and egress on the Firewall.
Small customizations such as changing the application colors, name, logo, or adding custom CSS/HTML/Javascript can be performed directly from the Customize – Brand/Theme panels within WebODM. No need to fork or change the code.
More advanced customizations can be achieved by writing plugins. This is the preferred way to add new functionality to WebODM since it requires less effort than maintaining a separate fork. The plugin system features server-side signals that can be used to be notified of various events, a ES6/React build system, a dynamic client-side API for adding elements to the UI, a built-in data store, an async task runner, a GRASS engine, hooks to add menu items and functions to rapidly inject CSS, Javascript and Django views.
For plugins, the best source of documentation currently is to look at existing code. If a particular hook / entrypoint for your plugin does not yet exist, request it. We are adding hooks and entrypoints as we go.
To create a plugin simply copy the plugins/test
plugin into a new directory (for example, plugins/myplugin
), then modify manifest.json
, plugin.py
and issue a ./webodm.sh restart
.
See the API documentation page.
We follow a bottom-up approach to decide what new features are added to WebODM. User feedback guides us in the decision making process and we collect such feedback via improvement requests.
Don’t see a feature that you want? Open a feature request or help us build it.
Sometimes we also prioritize work that has received financial backing. If your organization is in the position to financially support the development of a particular feature, get in touch and we’ll make it happen.
We have several channels of communication for people to ask questions and to get involved with the community:
The preferred way to communicate is via the OpenDroneMap Community Forum.
There are many ways to contribute back to the project:
It’s easy to translate WebODM in a different language!
If you want to preview your translation work, start WebODM in developer mode:
./webodm.sh restart --dev
Then edit the LOCALES file to include your translation locale code. Finally, visit the Developer Tools
panel from WebODM’s dashboard and press the Download and Replace Translation Files
button:
The latest translation files from weblate.org will be downloaded and applied to the installation of WebODM.
The easiest way to get started is to take a look at our list of outstanding issues and pick one. You can also fix/improve something entirely new based on your experience with WebODM. All ideas are considered and people of all skill levels are welcome to contribute.
You don’t necessarily need to be a developer to become a contributor. We can use your help to write better documentation and improve the user interface texts and visuals.
If you know how to code, we primarily use Python (Django), Javascript (React), HTML and SCSS. See the Development Quickstart and Contributing documents for more information.
To make a contribution, you will need to open a pull request (here’s how). To make changes to WebODM, make a clone of the repository and run ./webodm.sh start --dev
.
If you have questions visit us on the forum and we’ll be happy to help you out with your first contribution.
The OpenDroneMap project is composed of several components.
WebODM is built with scalability and performance in mind. While the default setup places all databases and applications on the same machine, users can separate its components for increased performance (ex. place a Celery worker on a separate machine for running background tasks).
A few things to note:
app/media
directory with the Django application (via network shares). You can manage workers via ./worker.sh
WebODM is licensed under the terms of the GNU Affero General Public License v3.0.