A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows....
Play your favorite games in a borderless window; no more time consuming alt-tabs.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2...
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about....
A modern cross-platform low-level graphics library and rendering framework
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)...
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU comp...
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++...
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks...
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal...
Modern C++14 library for the development of real-time graphical applications
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps