Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"...
Artificial Intelligence for Kinematics, Dynamics, and Optimization
An Artificial Life system designed as an approach to Artificial Intelligence
High-throughput simulation platform for Artificial Intelligence reseach
Gomoku game (Five in a Row) playing program with a really strong advanced artificial intelligence algorithm (evaluation function, mini-max with cut offs, alpha-bet...