Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game....
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.