Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes....
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc....
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as...
Direct port of the Bullet physics engine to JavaScript using Emscripten
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skelet...
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies....
Newton Dynamics is an integrated solution for real time simulation of physics environments.
Main development repository for Rigs of Rods soft-body physics simulator
Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes....
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
2D physics header-only library for videogames developed in C using raylib library.
testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate repository at http://github.c...
A comprehensive and full-featured computational physics suite for boundary-element analysis of electromagnetic scattering, fluctuation-induced phenomena (Casimir f...
ChuClone is a 2.5D webgl HTML5 game that uses 2D physics (Box2D), but is drawn in 3D (Three.js)